Showing posts with label character. Show all posts
Showing posts with label character. Show all posts
Wednesday, September 12, 2012
Project 3 Pitchboard
Labels:
animatic,
animation,
AnimatoJoe,
animator,
Art Institute International of Minnesota,
brushstrokes,
character,
Genius Eugene,
Joe Cheers,
Joey Cheers,
Joseph Cheers,
landscape,
lighting,
Project 3
Location:
Minneapolis, MN, USA
Wednesday, September 5, 2012
An Update on Color Theory and Char Development
As I have previously posted I am gathering much inspiration from other films I have seen before, to review, or read for the first time find my post in my blog archive or click here.
If you are already up to speed then here ya go!
This is a color script I did with chalk pastel. I did this so I could lay down the ideas in my head that I had for the particular way I wanted this part of the scene to look, as far as colors and warmth goes. The actual design or style of the environment is still under construction, I guess you could say.
The Character Development portion is also still in construction but I have done a bit more experimenting with that.
If you are already up to speed then here ya go!
This is a color script I did with chalk pastel. I did this so I could lay down the ideas in my head that I had for the particular way I wanted this part of the scene to look, as far as colors and warmth goes. The actual design or style of the environment is still under construction, I guess you could say.
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Below are a few pages of Eugene.
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Supporting Characters include (left to right)
the Jocks, Gym Teacher, Popular Girl and Nerdy Girl.
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Thanks for checking out my developing story!
Keep checking in these next couple weeks!
Labels:
Ai,
AnimatoJoe,
Art Institute International of Minnesota,
character,
cheersj,
color script,
Genius Eugene,
jocheers,
Joe Cheers,
Joey Cheers,
Joseph Cheers
Location:
Minneapolis, MN, USA
Thursday, August 30, 2012
Gathering Inspiration From the Best of the Best
For Project 3
I am working on a project in my Storyboarding for Animatics class again, and this is going to be my final for this class. I wanted to share some of my thoughts of where I'm gathering inspiration from. I have settled on that I am going to be using two different styles throughout this scene particularly but also even more if I decide to pursue developing the entire story. This is what I have been thinking:
In my dream sequences where Eugene is going to be doing awesome, fantastic, and genius activities, it will look like this.


Another Thing I'm Considering:
is the colors I have looked at other films and picked what I liked about their use of color and lighting.
Here are some examples from Toy Story 3.


What I like about these shots from the opening scene in Toy Story 3, is the location, because my dream scene sets place in a similar looking location I am going to take a lot of inspiration from these shots. I will be using the color palette but not as much realistic dimensions as this is. I am thinking I am going to keep it fairly simple and flat using texture in the colors to get that rocky cliff look. We'll see how it turns out! :)
Color Palettes:
I am going to use colors and lighting used from various sources but one in particular that I keep going back to is from one of my personal all time favorites, Meet the Robinsons. I really like the warm lighting used throughout the present time period sections of the movie, while the future is very white and clean looking, I really enjoy that drama that you get from a warm sun light look. Here's what I mean.
Also to clarify, because Eugene is having a day dream it is important to make it noticeable that it wasn't real, so by doing this I am using two different styles like I said before. In the dream sequence of the scene Eugene and his surroundings will all entirely be designed in a 2D fashion, then when he is in 'reality' he is 3 dimensional and will have an appearance more along the style of Lewis here in 'Meet the Robinsons.'
Thank You All For Checking Out My Blog!!
Keep checking it out, cause I'm going to be uploading bits and pieces for this project here soon!
Labels:
20th Century Fox,
2D,
3D,
Adobe,
character,
design,
DreamWorks,
Horton Hears A Who,
kuler,
Kung Fu Horton,
Kung Fu Panda,
landscape,
lighting,
palette,
Pixar,
Toy Story 3,
Walt Disney Pictures
Location:
Minneapolis, MN, USA
Tuesday, August 28, 2012
Storyboarding and Animatics Proj. 3
Project 3 Preview
Genius Eugene, was a short comic I came up with my senior year of high school in a English class assignment. Well, Eugene is making his way to the big screen... Well the big projected screen at school, and eventually to any screens that see it on you tube or here on the blog. I am very excited about this because this is yet an all original story and character so there is quite a bit of heart into this story. I have big dreams for this dreamer, so I'm gonna get started!
Thanks for visiting my blog!
- And be sure to keep an eye open for updates on this story!
-- It's gona be big!
Thanks guys! ;D
Labels:
Ai MN,
animation,
Art Institute International of Minnesota,
character,
Comic,
Disney,
Genius Eugene,
GIF,
Hercules,
idea,
indoor plumbing,
it's gonna be big,
lightbulb,
project,
storyboarding
Location:
Minneapolis, MN, USA
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